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	<title>Comments on: 5 tips for iPhone game developers</title>
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		<title>By: Trism : Upcoming iPhone Game by Demiforce : [Jason Preston]</title>
		<link>http://www.jason-preston.com/index.php/2008/02/19/5-tips-for-iphone-game-developers/comment-page-1/#comment-98082</link>
		<dc:creator>Trism : Upcoming iPhone Game by Demiforce : [Jason Preston]</dc:creator>
		<pubDate>Sat, 01 Mar 2008 03:16:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.jason-preston.com/index.php/2008/02/19/5-tips-for-iphone-game-developers/#comment-98082</guid>
		<description>[...] you should poke around and subscribe to my RSS feed to keep up with new content.Remember my five tips for iPhone game developers? This guy has definitely followed parts 2, 3, and [...]</description>
		<content:encoded><![CDATA[<p>[...] you should poke around and subscribe to my RSS feed to keep up with new content.Remember my five tips for iPhone game developers? This guy has definitely followed parts 2, 3, and [...]</p>
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		<title>By: Around the iPhone blogosphere at Playing iPhone</title>
		<link>http://www.jason-preston.com/index.php/2008/02/19/5-tips-for-iphone-game-developers/comment-page-1/#comment-98077</link>
		<dc:creator>Around the iPhone blogosphere at Playing iPhone</dc:creator>
		<pubDate>Thu, 21 Feb 2008 19:51:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.jason-preston.com/index.php/2008/02/19/5-tips-for-iphone-game-developers/#comment-98077</guid>
		<description>[...] 5 tips for iPhone game developers This post gives some interesting tips to potential iPhone game developers. My favorite one is &#8220;Remember that the iPhone abandons all traditional input methods, and you should too.&#8221; I&#8217;d hate it if every iPhone game had a traditional &#8220;buttons.&#8221; Try to play through the first level of Mario on NES and you&#8217;ll see what I mean. [...]</description>
		<content:encoded><![CDATA[<p>[...] 5 tips for iPhone game developers This post gives some interesting tips to potential iPhone game developers. My favorite one is &#8220;Remember that the iPhone abandons all traditional input methods, and you should too.&#8221; I&#8217;d hate it if every iPhone game had a traditional &#8220;buttons.&#8221; Try to play through the first level of Mario on NES and you&#8217;ll see what I mean. [...]</p>
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