If you think any of this gibberish looks interesting, you should poke around and subscribe to my RSS feed to keep up with new content.
Remember my five tips for iPhone game developers? This guy has definitely followed parts 2, 3, and 4.
I suspect that he’s paid attention to numbers 1 and 5 as well. It looks like a damn cool evolution of some popular casual games. Check out this video:
Also, I’m not sure what he’s patenting.
I’ll be severely disappointed if the US patent office calls “using an accelerometer to determine game orientation” a non-obvious development.










