Trism : Upcoming iPhone Game by Demiforce

by Jason Preston on February 29, 2008

Remember my five tips for iPhone game developers? This guy has definitely followed parts 2, 3, and 4.

I suspect that he’s paid attention to numbers 1 and 5 as well. It looks like a damn cool evolution of some popular casual games. Check out this video:

Also, I’m not sure what he’s patenting.

I’ll be severely disappointed if the US patent office calls “using an accelerometer to determine game orientation” a non-obvious development.

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